Sparking! METEOR vs Raging Blast 2

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Sparking! METEOR vs Raging Blast 2

Post by DBZGTKOSDH » Mon Jul 15, 2013 5:10 pm

Which game has the best gameplay system in your opinion?
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Re: Sparking! METEOR vs Raging Blast 2

Post by InfernalVegito » Mon Jul 15, 2013 5:51 pm

BT3 because it's much faster. Movement doesn't feel as heavy and restricted. Better and more diverse combo strings, which were like a pattern that one could more easily memorize.

In RB2 existing combos just felt stripped away. Remembering what could follow with what made it harder to keep the flow going. That is not to say one can't string some fucked up patterns together. Also, I didn't like how one had to use X (PS3 version) to just rush now, making moving around without it extremely slow. In BT3 the rush could be used with charging button and then X. Using X alone made you just fly around faster. The finisher deflection in RB2 is great, though.
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Re: Sparking! METEOR vs Raging Blast 2

Post by dbboxkaifan » Mon Jul 15, 2013 6:05 pm

Tenkaichi 3 but I can't be bothered to play on my PS2 any more so RB2 is a pretty good substitute anyway.
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Re: Sparking! METEOR vs Raging Blast 2

Post by Silkman3003 » Mon Jul 15, 2013 6:11 pm

bookmarking this thread. I'd like to know more as well. When I first got RB2 a few years back(b4 it broke a couple months after), I enjoyed some aspects of it.Especially being able to customize some of your moves. During that time period, people would always criticize the games for being clunky(even though I personally never found anything clunky or wrong with the control aspect) and just downright horrible

I'd like to see more people(who have played both games) put in their input too.

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Re: Sparking! METEOR vs Raging Blast 2

Post by Kamiccolo9 » Mon Jul 15, 2013 6:50 pm

I preferred Tenkaichi 3 as well. It's faster, more technical, and doesn't have stupid win conditions for it's "story mode." (Having to beat Zangya and 18 with Krillin at 1 health , or Androids 16, 17, and 18 with Vegeta at 1 health, is not fun.)
Actually, having a story mode automatically puts it above RB2 for me.
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Re: Sparking! METEOR vs Raging Blast 2

Post by Thanos » Mon Jul 15, 2013 8:29 pm

I tend to prefer Raging Blast 2 gameplay, as the characters are more varied, but something that really annoys me is the delays. It seems like ever attacks you do, once it finishes off, your character just sits there for like four seconds, which is an eternity for a fight. It just leaves you wide-open, whether it be a melee combo or special attack.
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Re: Sparking! METEOR vs Raging Blast 2

Post by InfernalVegito » Mon Jul 15, 2013 9:15 pm

Thanos wrote:I tend to prefer Raging Blast 2 gameplay, as the characters are more varied, but something that really annoys me is the delays. It seems like ever attacks you do, once it finishes off, your character just sits there for like four seconds, which is an eternity for a fight. It just leaves you wide-open, whether it be a melee combo or special attack.
Exactly. This is especially noticeable after energy volley finishers. One is simply frozen and vulnerable to everything. Really cheap.
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Re: Sparking! METEOR vs Raging Blast 2

Post by Thanos » Mon Jul 15, 2013 10:49 pm

InfernalVegito wrote:
Thanos wrote:I tend to prefer Raging Blast 2 gameplay, as the characters are more varied, but something that really annoys me is the delays. It seems like ever attacks you do, once it finishes off, your character just sits there for like four seconds, which is an eternity for a fight. It just leaves you wide-open, whether it be a melee combo or special attack.
Exactly. This is especially noticeable after energy volley finishers. One is simply frozen and vulnerable to everything. Really cheap.
The energy vollies are completely useless and nerfed from the Sparking! games. The ones in Sparking! were fine (if only a tad overpowered), but the ones in Raging Blast barely do any damage and it's nearly impossible to hit someone with all of the blasts unless you're right in their face... and yeah, that ten minute delay.

That reminds me. Anyone ever have a use for the super attack, "Trap Shooter" (Bojack and Zangya have it, and I believe Yi Xing Long had it in Sparking!)? I found it useless in Sparking! and I find it useless in Raging Blast. Maybe I'm missing some brilliant, hidden use for it.
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Re: Sparking! METEOR vs Raging Blast 2

Post by dbzfan7 » Tue Jul 16, 2013 12:17 am

Thanos wrote:
InfernalVegito wrote:
Thanos wrote:I tend to prefer Raging Blast 2 gameplay, as the characters are more varied, but something that really annoys me is the delays. It seems like ever attacks you do, once it finishes off, your character just sits there for like four seconds, which is an eternity for a fight. It just leaves you wide-open, whether it be a melee combo or special attack.
Exactly. This is especially noticeable after energy volley finishers. One is simply frozen and vulnerable to everything. Really cheap.
The energy vollies are completely useless and nerfed from the Sparking! games. The ones in Sparking! were fine (if only a tad overpowered), but the ones in Raging Blast barely do any damage and it's nearly impossible to hit someone with all of the blasts unless you're right in their face... and yeah, that ten minute delay.

That reminds me. Anyone ever have a use for the super attack, "Trap Shooter" (Bojack and Zangya have it, and I believe Yi Xing Long had it in Sparking!)? I found it useless in Sparking! and I find it useless in Raging Blast. Maybe I'm missing some brilliant, hidden use for it.
I found the sparking volley attacks to be kinda weak. But the one's in raging blast were damn useless. Majoob's finisher was so worthless in BT3.
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Re: Sparking! METEOR vs Raging Blast 2

Post by InfernalVegito » Tue Jul 16, 2013 2:01 am

I beg to differ regarding Majoob's ultimate. You just have to position yourself correctly not too far out of range. Just like Piccolo's Hellzone Grenade (although that was even harder to hit with, if your opponent tried to escape after the time freeze) and Si Xing Long's ultimate. But yeah, overall those attacks, particularly those damn energy volleys could have been made better.


Moreover, sometimes no attack deals damage if your opponent stands right at the map border. Don't ask me why.
BT3 off meds | The final fight

Ah, the Alpha and the Omega. As all life was created from Chaos...so shall it be DESTROYED!!!

The wails of machines | Singing cold harmony | Shifting air upward | Entranced by the breeze | Light pours like blood | Into a cosmic sea | Of stars crystallized | In a frozen symphony

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Re: Sparking! METEOR vs Raging Blast 2

Post by Jaruka » Tue Jul 16, 2013 8:00 am

I think they are both adequate for the title of 'Best Dragonball Z Game' along with Budokai 3 and Shin Budokai 2 (I consider Infinite World a contender too but I know that is an unpopular opinion).

To illustrate my points I will list the pros that I perceive with two games of which I have no played for a while.

Tenkaichi 3:
  • Good Roster, the inclusion of GT and Dragonball was welcomed, especially Android #8 and Piccolo Daimo, I also loved the Saiyans that could become Oozaru
    Dashing is better, it feels more free than Raging Blast 2 but the fact you can't 'unlock' from characters was a step down from Tenkaichi 2
    Storymode is stripped to the bare bones but I welcome that
    Combos are fast but in no way near as fluid as Raging Blast 2
    Features a much better selection of stages than Raging Blast 2
Raging Blast 2:
  • Graphics are very nice, they take a while to grow on you but I consider them to be inferior to the first Raging Blast game
    Roster is pretty solid, it is all Z but Hatchiyack, Neizu, Doore, Android #14 and Android #15 make it the best roster we have gotten for Z characters
    Great what-ifs, SS3 Broly and Vegeta are excellent, by far the best what-ifs since Budokai 2 (The new Buu fusions were AMAZING! I wish they would make a comeback)
    The combat, whilst slower, is also more fluid
    The characters feel at least somewhat more different than Tenkaichi 3, the animations on characters are fantastic and make the game have good replay value for using certain characters
    The fact that you can use custom 'loadouts' of super attacks is also a definite plus
    Wide selection of costumes for characters, I'd say they tie in this respect
    There aren't multiple characters, definitely a plus as we don't have five Gokus when we only need three at most (GT, DB and Z)
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Re: Sparking! METEOR vs Raging Blast 2

Post by dbzfan7 » Tue Jul 16, 2013 4:18 pm

InfernalVegito wrote:I beg to differ regarding Majoob's ultimate. You just have to position yourself correctly not too far out of range. Just like Piccolo's Hellzone Grenade (although that was even harder to hit with, if your opponent tried to escape after the time freeze) and Si Xing Long's ultimate. But yeah, overall those attacks, particularly those damn energy volleys could have been made better.


Moreover, sometimes no attack deals damage if your opponent stands right at the map border. Don't ask me why.
I've tried it everywhere. It's damn useless. Hellzone Grenade actually works. Majoob's attack is so shit I just outright ignore it if I'm playing the GT section.
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Re: Sparking! METEOR vs Raging Blast 2

Post by InfernalVegito » Tue Jul 16, 2013 7:54 pm

I disagree again. To me it's the exact opposite. I can hit with Majoob's ultimate most of the time if I position myself correctly. Also, escaping that stream of energy volleys by using O is much harder. Hellzone Grenade on the other hand is just one and sudden onslaught of energy blasts. Hitting O once at the right time avoids it completely.
BT3 off meds | The final fight

Ah, the Alpha and the Omega. As all life was created from Chaos...so shall it be DESTROYED!!!

The wails of machines | Singing cold harmony | Shifting air upward | Entranced by the breeze | Light pours like blood | Into a cosmic sea | Of stars crystallized | In a frozen symphony

Vegetto kicking you into orbit theme

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Re: Sparking! METEOR vs Raging Blast 2

Post by dbzfan7 » Tue Jul 16, 2013 9:50 pm

InfernalVegito wrote:I disagree again. To me it's the exact opposite. I can hit with Majoob's ultimate most of the time if I position myself correctly. Also, escaping that stream of energy volleys by using O is much harder. Hellzone Grenade on the other hand is just one and sudden onslaught of energy blasts. Hitting O once at the right time avoids it completely.
Well agree to disagree then because I still think Majoob's Ultimate is total shit.
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Re: Sparking! METEOR vs Raging Blast 2

Post by TheMightyOzaru » Tue Jul 16, 2013 9:54 pm

Budokai 3, you're argument is invalid. In all seriousness though, it's hard to say for me. I like them both quite a bit, though I tend to lean toward RB2.
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Re: Sparking! METEOR vs Raging Blast 2

Post by mysticboy » Wed Jul 17, 2013 12:18 am

I would've given this to RB2, but it moves too slowly for me.

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Re: Sparking! METEOR vs Raging Blast 2

Post by Rostir » Wed Jul 17, 2013 8:02 pm

Tenkaichi 3, even if Raging Blast was faster.
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Re: Sparking! METEOR vs Raging Blast 2

Post by Jaruka » Thu Jul 18, 2013 11:54 am

I genuinely don't think someone who hasn't played either game would prefer Tenkaichi 3, it feels very dated now and thus most of our feelings and opinions about it are nostalgic. I'd get Raging Blast first and then if you really like it, get Tenkaichi 3 and have a whirl.
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Re: Sparking! METEOR vs Raging Blast 2

Post by InfernalVegito » Thu Jul 18, 2013 1:46 pm

I don't see in what regard it is "dated". It's still very fluid and action-packed, even more so than RB2 due to its pace.
BT3 off meds | The final fight

Ah, the Alpha and the Omega. As all life was created from Chaos...so shall it be DESTROYED!!!

The wails of machines | Singing cold harmony | Shifting air upward | Entranced by the breeze | Light pours like blood | Into a cosmic sea | Of stars crystallized | In a frozen symphony

Vegetto kicking you into orbit theme

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Re: Sparking! METEOR vs Raging Blast 2

Post by Jaruka » Thu Jul 18, 2013 5:41 pm

Is pace really all that you can mention? The game is very dated in terms of animation, graphics, fluidity, etc...

Going back to Tenkaichi 3 is very hard for me now, Raging Blast 2 comes together as a much better package for the modern gamer.
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